PNRP Server back up
PostNukeRP server is back up.
PostNukeRP Server down, Hoster issues
The hoster is currently having some issues.
I have a ticket open with them on the issue, hopefully it will be fixed soon.
The Official Server Rules have been updated as of today. The changes include minor tweaks, and less broad wording of the rules.
It is highly recommended that all players visit the rules page, located here.
New Map Added
A new map was added to the official PostNukeRP server. The map’s name is “cityruins”, and it is available on the Steam Workshop. The map is detailed and is functional. It has slight issues beyond our control, yet it is still a good, decent map. We hope you’ll come check it out if the server is running it.
You can either download it from the server (slowly) or download it from the Steam Workshop beforehand (which is much faster).
Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=151539013&searchtext=city+ruins
PNRP and Build Servers are back up again
Both the PostNukeRP and Build Garrys Mod Servers are back up again.
Everything has been successfully converted to work with the new SteamPipe system.
Server down due to update issue
As many of you know, Valve has changed over to the SteamPipe system for their games. This has caused some headaches in the moding world, and now the hosting world as well.
With this change over Valve has moved away from the HLDSUpdateTool to the new SteamCMD tool. As of now the HLDS tool will no longer update the server to the current version of GMod.
I am now working with our hoster to get the new tool configured correctly. This should not take that long, so the servers should be back up soon.
The Dev server will be back up either tonight or sometime this weekend since its not a high priority at the moment.
Update: 6/7/2013 9:50AM
Progress, but slow. The server will start up now and the database has been moved to the new folder. The reason for the delay is that with SteamPipe, everything is now placed in different folders. I am currently working with the hoster to get the game content uploaded and everything in its correct place.
PostNukeRP – r112
Hotfix to patch up a exploit.
PostNukeRP r111 Community Patch
- Fix for duplication exploit with many entities using Adv Dupe.
Fixed some issues dealing with the communities in r111. There were alot of unforsean issues that resulted from the Ally/War system
Patch Notes: r111
- Fixed Error keeping people from opening the Community Window (nil oCID Error)
- Fixed Unable to open empty communities in Admin Menu
- Fixed unable to open communities in Admin Menu with missing oCID’s
- Fixed Player Community info not getting reset when a player leave a community
- Disbanding a community will now remove itself from other community diplomacy
- Orphaned Communities still in Community Diplomacy now shows a error indicating
it needs to be canceled.
- Fixed being able to war yourself when you die