Scientist

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He seems nice.

The Scientist. This class has basic health, and isn't really a good choice for field work. Better used when a community is set up. He is a valuable resource to keep around. Mainly for his base defense, healing, and power system management. Since this is the only class that can run most of the junk machines in the game.

Bonus Attributes:
Grub husbandry
Can create explosives
Can create health kits
Can create turrets
Can create reactors
Can create solar panels


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