Official Server Rules

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  1. No Prop Spamming.
  2. No Prop Blocking.
  3. No Prop Climbing. (Especially into other people’s bases.)
  4. No Prop Surfing
  5. No Spawn Killing.
  6. Try to keep builds within the theme of the gamemode.
  7. Access to forts, buildings, or bases have to be accessible. Can not be blocked using the physgun. Use of no-collide doors and other means using wire and so on are allowed. Example: An extra prop cannot be spawned or moved to block the door every time you enter the location. Some suggested tools: numpad, door, freezer, and no-collide.
  8. Do not spam /votemap when an owner / admin cancels it.

Do not argue with Owners or Admins. This server is only public because we allow it to be. Owners word is law. You can and will be kicked or banned for this.


PLAYING PNRP MEANS YOU AGREE TO ABIDE THESE RULES.

PNRP PVP Rules

KOS
Known enemies, mutual war, KOS is fine. Revenge killings are allowed up to 3 times, as long as none are spawn kills.
Raiding
Raiding is allowed (See below definition). During a raid each person on either side is allowed 1 death before they are out of the raid. Loosing your equipped weapon(s) can be the price for failure. Once dead, stay out of raiding zone, if you enter you can be killed again. Once a location or groups has been raided, there is a time limit until its open for raiding by the same group: 15 mins for a failed raid, an hour or more for a successful raid.
War
War is generally mutual between two or more communities. War can only be declared by Rank 3 members. Declaring war on a smaller community in order to crush it is not allowed if its not a mutual war. However, for example: If Community A raids Community B’s base, expect it to start a war. You can’t just raid and say “no, we don’t want war!” You’ve committed a game-affecting offense.
Robbery
Holding a player(s) hostage, or waylaying them while coercing them for items or resources. This includes first a verbal warning. After the verbal warning (and sufficient response time), any provoked kills are allowed (such as you pulling a weapon).
Siege Equipment
As some doors cannot be blown through with shaped charges, sometimes going over the wall is required. There are very specific rules for this. The item/contraption you use must be able to be picked up with a grav gun, or welded/connected to a car/airboat. After successfully entering and successfully winning the raid, you are allowed to prop climb out if you cannot use the button to the door, but you MUST remove/undo the prop you used! Also, the contraption/car you use must be set up AWAY from the raid target.
Trespassing
A player has to be given a warning before they can be shot for trespassing. The player must be given at least 10 sec to show that they are compiling to leave. A warning shot should also be fired first before the kill shot to indicate intent.
Said areas can also have signs posted to warn off other players, please be sure the restricted area is easily identified and well posted. In the event the area is posted with no trespassing signs, trespassing players can be shot on sight without further warning.
Wall Jumping
If you enter a base by jumping over a wall or by any other means than entering though the designated entrance, you can be shot on site without warning. In this instance all Trespassing Warnings are not needed and the trespassing player is open to be shot on site in the base. If the player entered though the designated entrance, please follow the above Trespassing rule.


PLAYING PNRP MEANS YOU AGREE TO ABIDE THESE RULES.

Donation Rules

See the TBU Donation page for Donation Rules

Game Terminology/Acronyms

Random Deathmatch (RDM)
Random deathmatching is when a person randomly kills someone without reason or validation. If you are killed when a raid is happening and you were in the raid target it is not random deathmatch. For example, if someone Is shooting anyone they see because they feel like it, it Is RDM. Random Deathmatch Is against the rules and punishable by ban.
Kill On Sight (KOS)
Killing a player every time you see them.
Raiding
Attacking a settlement/house/camp/base, with a reasonable expectation of profit.
Mutual War
Both sides must agree to the war declaration. War can only be declared by someone of Rank 3. To end the war, both sides must agree to end the war [Cease fire, one side surrenders, peace treaty, etc...]